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Use this script to see basic informations about spells + very complex info about them and their mechanics
Lightning Fissure [#137485]
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- Added in 5.2.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5 yards (Interact) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 13 Value: 20.4449 on Heroic Value: 17.719 on 10h Value: 26.5768 on 25h Value: 11.2418 on LFR Old Damage School: Nature Targets: Starting From Caster, Nearby enemies Radius: 5 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Cannot critically hit - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Tick at cast/buff apply - SPELL_ATTR5_AOE_SPELL - Usable while feared - Usable while confused - Can target possessed friends - Ignore damage percent mods and 4 other unknown attributes |
Triggered by (1) | Changelog (4) | See also (7) |
Spell | Family |
Generic |