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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Lightning Shield [#138714]
Lightning Shield 
    30 yd range
Instant cast   
Surrounds the caster with 6 balls of lightning that have a 50% chance of striking melee or ranged attackers for Nature damage. Each time the lightning shield strikes, a ball of lightning dissipates. The shield expires after 10 minutes. or after it has struck 6 times.
Quick Facts
  • Added in 5.2.0


Buff
Lightning Shield   Magic
50% chance of inflicting 2 Nature damage on hit.

10 minutes remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 minutes
Range30 yards (Medium)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeMagic
Charges6Max Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: SPELL_AURA_PROC_TRIGGER_DAMAGE
Value: 2
Targets: Caster
Proc Flags- Taken damage from melee auto attack hit
- Taken damage by Spell that use melee weapon
- Taken damage from ranged auto attack
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
Proc Chance50%
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Activate/Start cooldown after aura removal
- Doesn't generate threat
See also (49)