login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Lucid Dreams [#299373]
Lucid Dreams 
Your spells and abilities have$?!(a137033|a137019|a137020)[ a chance to refund 50% of the spent on them][], heal you for 0 * (1 + (50 / 100)) * (1 + $Versatility), and increase your Versatility by 0 for 8 seconds.
Modifiers
Shadow Priest (has aura)
Fire Mage (has aura)
Shadow Priest (has aura)


Referenced spells:
- Lucid Dreams
- Lucid Dreams
- Lucid Dreams
- Lucid Dreams
- Shadow Priest
- Fire Mage
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 50
Targets: Caster
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Effect #2Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance101%
Attributes - [Client-Side] Show "ability" instead of "spell"
- Passive spell
- [Client-Side] Don't hide unit weapons in sheath
- Doesn't generate threat
- Send amount to client buff
- Amount scales with source Item Level

and 1 other unknown attribute
See also (24)