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Use this script to see basic informations about spells + very complex info about them and their mechanics
Magnetic Field [#120100]
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- Added in 5.0.4
Referenced spells:
- Magnetic Field
- Referee Spawn Spell
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 seconds |
Range | n/a | School | |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | 20 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | 100 |
GCD | 20 seconds | GCD Category | Special |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 60 yards | ||
Effect #1 | Apply Aura: Periodically Trigger Spell Interval: 1 second Targets: Caster | ||
Effect #2 | Apply Aura: Root Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Channeled self - Cannot target self - Can target out-of-LoS targets and 2 other unknown attributes |
Used by (1) | Changelog (6) | See also (9) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Ming the Cunning | 35 | A H | Humanoid | 5.0.1 | 1 |