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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Magnetic Field [#120101]
Magnetic Field 
    10 yd range
Instant cast   
Inflicts 19 Nature damage to all players within 10 yards.
Quick Facts
  • Added in 5.0.4

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range10 yards (Very Short)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0School damage
Value: 19
Value: 16.355 on Heroic
Value: 27.2583 on Mythic+
Damage School: Nature
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Can only be cast on players
Triggered by (1)Changelog (6)See also (9)
SpellFamily
Generic