login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Magnetic Pull [#120111]
Magnetic Pull 
    Unlimited range
Instant cast   
Quick Facts
  • Added in 5.0.4

Spell details
FamilyGenericLeveln/a
Costn/aDuration12 seconds
Range50000 yards (Anywhere - Unlimited)School
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Jump To Destination
Value: 100
Targets: TARGET_DEST_DEST_RANDOM
Radius: 5 yards
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Don't hide unit weapons in sheath
- Usable while dead
- Usable while mounted
- Usable while sitting
- Cannot cancel
- Doesn't break stealth
- Spell can trigger even if triggered
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 3 other unknown attributes
Changelog (2)See also (24)
NameVersion (mouseover to see tooltip)
Magnetic Pull (15657)
Hurricane Pull (15650)