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NAME or ID  Show non-player spells

Magnetic Shroud Overload [#107174]
Magnetic Shroud Overload 
Instant cast   
Heals all friendly players for 21 split evenly between all other targets within 20 yards.
Quick Facts
  • Added in 5.0.4

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Heal
Value: 21
Value: 20.4437 on Heroic
Targets: Area near caster, Targets by DB Entry in Area
Radius: 20 yards
Attributes - Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Cannot target self
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Cannot critically hit
- Can only be cast on players
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 5 other unknown attributes
Changelog (4)
NameVersion (mouseover to see tooltip)
Magnetic Shroud Overload (18471)
Magnetic Shroud Overload (15699)
Magnetic Shroud Overload (15657)
Healing Capacitor Overload (15650)