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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Magneto-Arm [#283534]
Magneto-Arm 
Instant cast   
Launches a powerful electromagnet that pulls all players towards it, inflicting 24 Nature damage to all players every 0 sec for 9 seconds. Players further from the device take less damage.


Referenced spells:
- Magneto-Arm
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 24
Damage School: Nature
Targets: Starting From Caster, Nearby enemies
Radius: 100 yards
Effect #1Dummy (server-side)
Value: 0
Targets: Starting From Caster, Nearby enemies
Radius: 100 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast

and 4 other unknown attributes
Triggered by (1)See also (6)
SpellFamily
Generic