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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Mass Invisibility [#327659]
Mass Invisibility 
    Unlimited range
Instant cast   
Invisible. Dealing or receiving damage will cancel the effect.


Buff
Mass Invisibility 
Invisible. Dealing or receiving damage will cancel the effect.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range50000 yards (Anywhere - Unlimited)SchoolArcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Invisibility
Value: 200
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50 yards
Effect #1Apply Aura: SPELL_AURA_SEE_WHILE_INVISIBLE
Value: 200
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50 yards
Effect #2Apply Aura: Mod Aggro Range of Mobs Against You
Value: 5
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50 yards
Attributes - [Client-Side] Hide from combat log
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Cannot critically hit
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 12 other unknown attributes
Triggered by (3)Conditions (4)See also (5)
SpellFamily
Generic
Generic
Generic