Latest fixes
-
(*)
Occu'thar (today)
-
(*)
Shadow Labirynth (today)
-
Pets (1d ago)
-
Quaking (1d ago)
-
Die by the Sword and Defensive ... (1d ago)
-
Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Mental Decay [#313364]

| ||||||||||||
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | 12 seconds |
Range | 50000 yards (Anywhere - Unlimited) | School | Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Power Burn Value: 15 Value: 10 on Normal Value: 15 on Heroic Value: 20 on Mythic (Raid) Value: 5 on LFR Power Type: Alternate Power Targets: Any | ||
Effect #1 | Apply Aura: Periodic Damage Value: 10 every 1 second Value: 6.5 every 1 second on Normal Value: 8.5 every 1 second on Mythic (Raid) Value: 5 every 1 second on LFR Targets: Any | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can target out-of-LoS targets - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - Tick at cast/buff apply - Usable while feared - Usable while confused - Don't turn during cast and 4 other unknown attributes |
Triggered by (3) | See also (4) |
Spell | Family |
Generic | |
Generic | |
Generic |