Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Mind Lost [#297176]
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Referenced spells:
- Revive
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 24 days, 20 hours, 31 minutes, 23 seconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Give % of Total Power Value: -100% Power Type: Alternate Power Targets: Caster | ||
Effect #1 | Apply Aura: Periodically Trigger Spell Value: 0 every 1 second Targets: Caster | ||
Effect #2 | SPELL_EFFECT_212 Value: 0 Targets: Caster | ||
Effect #3 | Apply Aura: Unattackable Targets: Caster | ||
Effect #4 | Apply Aura: Prevent Mana Regeneration Value: 0 Targets: Caster | ||
Attributes | - Usable while dead - Usable while mounted - Probably negative spell? - Unaffected by invulnerability - Can be cast on dead targets - Persists through death - Castable while on vehicle | ||
Only usable in | - Skold-Ashil - Ranger's Foothold - Crowley's Overlook - Vault of Eyir - Prototype - Vision of Stormwind - Vision of Orgrimmar - Halls of Origination - Vale of Eternal Twilight - Vision of the Twisting Sands |
Triggered by (6) | See also (5) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |