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Use this script to see basic informations about spells + very complex info about them and their mechanics
Mutilate [#145415]
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- Added in 5.4.0
Referenced spells:
- Mutilate
Spell details
Family | Rogue | Level | n/a |
Cost | 55 Energy | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 500 milliseconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Trigger Spell Targets: Enemy | ||
Effect #1 | Trigger Spell Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon - Can't trigger proc - Requires offhand weapon and 1 other unknown attribute |