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Use this script to see basic informations about spells + very complex info about them and their mechanics
Mutilate [#309905]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5 yards (Combat) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | School damage Chance: 15% (Probably wrong, value may be used for something else, read spell tooltip) Damage School: Nature Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon - Requires offhand weapon and 1 other unknown attribute |
Used by (1) | See also (33) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Spymaster Hul'ach | 50 | A H | Humanoid | Vale of Eternal Blossoms | 1 |