Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Mutilate [#32319]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Give Power Value: 0 Power Type: Combo Points Targets: Caster | ||
Effect #1 | Trigger Spell Targets: Enemy | ||
Effect #2 | Trigger Spell Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon - Requires offhand weapon and 1 other unknown attribute |
Used by (2) | See also (33) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Murkblood Twin | 1 - 60 | A H | Humanoid | 2.0.1 | 0 | |
Lord Ro'minate | 10 - 30 | A H | Undead | Stonetalon Mountains | 4.0.3 | 1 |