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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Mutilate [#5374]
Mutilate 
Requires Daggers
    Melee range
Instant cast   
Instantly attacks for (35% AP) Physical damage.

Awards 1 combo point/points.

Spell details
FamilyRogueLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 1
Targets: Enemy
Effect #1School damage
Value: 0
Damage School: Physical
Targets: Enemy
AttackPower coefficient: 35 %
Effect #2Dummy (server-side)
Value: 1
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Spell can trigger even if triggered?
- Requires main hand weapon
- Ignores resistances
- Send amount to client buff

and 5 other unknown attributes
Triggered by (2)Explicitly procs (3)Modified by (29)Changelog (18)See also (33)
SpellFamily
Rogue
Assassination
Rogue