Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Mutilate [#5374]
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Spell details
Family | Rogue | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Value: 1 Targets: Enemy | ||
Effect #1 | School damage Value: 0 Damage School: Physical Targets: Enemy AttackPower coefficient: 35 % | ||
Effect #2 | Dummy (server-side) Value: 1 Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Spell can trigger even if triggered? - Requires main hand weapon - Ignores resistances - Send amount to client buff and 5 other unknown attributes |