Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
N.U.K.U.L.A.R. Explosion [#170529]
| ||||||||||||
- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 15 seconds |
Range | 1000 yards (1000 Yards) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 44061 Damage School: Fire Targets: Spell Destination, Enemies in targeted area Radius: 20 yards | ||
Effect #1 | Apply Aura: Screen Effect Effect: Targets: Spell Destination, Targets by DB Entry in Area Radius: 20 yards | ||
Attributes | - Usable while mounted - Usable while sitting - Cannot cancel - Doesn't break stealth - [Client-Side] Don't display in aura bar - Can be cast on dead targets - Does not necessarily need shapeshift - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Can target possessed friends - Castable while on vehicle and 3 other unknown attributes |
Triggered by (1) | Changelog (3) |
Spell | Family |
Generic |