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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Nuclear Inferno [#137491]
Nuclear Inferno 
4 sec cast   12 s cooldown
The caster channels a nuclear inferno, blasting the raid for 27 damage every 1 seconds.

While she is channeling this effect, her ranged and spell deflection is increased by 100%. Her dodge chance is increased by 100% as well.
Quick Facts
  • Added in 5.2.0


Referenced spells:
- Nuclear Inferno
- Tidal Force

Buff
Nuclear Inferno 
Detonating. Spell deflection increased 100%. Ranged deflection increased 100%. Dodge chance increased 100%.

8 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration8 seconds
Rangen/aSchoolFire
Cast Time4 sec castMechanicn/a
Cooldown12 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Caster
Effect #1Apply Aura: Deflect Spells Chance %
Chance: 100% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Effect #2Apply Aura: SPELL_AURA_413
Chance: 100% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Effect #3Apply Aura: Root
Targets: Caster
Effect #4Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Caster
Effect #5Apply Aura: Mod Dodge %
Chance: 100% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Unaffected by invulnerability
- Channeled self
- [Client-Side] Don't display in aura bar
- Can target out-of-LoS targets
- Always hit
- Ignore caster's spellpower/damage bonuses
- Tick at cast/buff apply

and 2 other unknown attributes
Changelog (5)See also (2)
NameVersion (mouseover to see tooltip)
Nuclear Inferno (18443)
Nuclear Inferno (16758)
Nuclear Inferno (16577)
Nuclear Inferno (16503)
Nuclear Inferno (16486)