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NAME or ID  Show non-player spells

Obliterate [#148785]
Obliterate 
    10 yd range
3 sec cast   
Ferociously spins his weapon, inflicting 1817 Physical damage to all enemies within 10 yards.
Quick Facts
  • Added in 5.4.0

Spell details
FamilyGenericLeveln/a
Costn/aDuration3 seconds
Range10 yards (Very Short)SchoolPhysical
Cast Time3 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 0
Targets: Area near caster
Radius: 10 yards
Effect #1School damage
Value: 1817
Value: 1998.94 on Heroic
Value: 999.471 on LFR Old
Value: 152.646 on Normal
Value: 213.705 on Heroic
Value: 288.502 on Mythic (Raid)
Value: 76.3232 on LFR
Damage School: Physical
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Effect #2Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- [Client-Side] Don't display in aura bar
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Usable while stunned
- Usable while feared
- Usable while confused
- Can target possessed friends
- Castable while on vehicle

and 2 other unknown attributes
Changelog (3)See also (32)
NameVersion (mouseover to see tooltip)
Obliterate (17299)
Obliterate (17271)
Obliterate (17260)