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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Obliterate [#149312]
Obliterate 
    10 yd range
3 sec cast   
Ferociously spins his weapon, inflicting 200 Physical damage to all enemies within 20 yards.
Quick Facts
  • Added in 5.4.0

Spell details
FamilyGenericLeveln/a
Costn/aDuration3 seconds
Range10 yards (Very Short)SchoolPhysical
Cast Time3 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 0
Targets: Area near caster
Radius: 10 yards
Effect #1Knockback
Vertical Speed: 200
Horizontal Speed: 100
Targets: Area near caster, Targets by DB Entry in Area
Radius: 20 yards
Effect #2Instant kill
Value: 0
Targets: Area near caster, Targets by DB Entry in Area
Radius: 20 yards
Effect #3Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- [Client-Side] Don't display in aura bar
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Usable while stunned
- Usable while feared
- Usable while confused
- Can target possessed friends
- Castable while on vehicle

and 2 other unknown attributes
See also (32)
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Frost
Death Knight
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Generic