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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Obliterate [#49020]
Obliterate 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
Fist Weapons
2 Rune   Melee range
Instant cast   
A brutal attack $?$owb==0[that deals $<2hDamage> Physical damage.][with both weapons that deals a total of $ Physical damage.]
Screenshot


Spell details
FamilyDeath Knight (Frost)Level14
Cost 2 RuneDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 0
Targets: Enemy
Effect #1Trigger Spell


Delay: 0 seconds (10 ms)
Targets: Enemy
Effect #2Trigger Spell


Delay: 0 seconds (20 ms)
Targets: Enemy
Effect #3Trigger Spell


Delay: 0 seconds (20 ms)
Targets: Enemy
Effect #4Give Power
Value: 200
Power Type: Runic Power
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Does not necessarily need shapeshift
- Requires main hand weapon

and 4 other unknown attributes
Explicitly procs (1)Used by (1)Modified by (14)Changelog (26)See also (32)
SpellFamily
Death Knight
Artifact Trait - Frost