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Use this script to see basic informations about spells + very complex info about them and their mechanics
Obliterate [#49020]

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Spell details
Family | Death Knight (Frost) | Level | 14 |
Cost | ![]() | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Enemy | ||
Effect #1 | Trigger Spell Delay: 0 seconds (10 ms) Targets: Enemy | ||
Effect #2 | Trigger Spell Delay: 0 seconds (20 ms) Targets: Enemy | ||
Effect #3 | Trigger Spell Delay: 0 seconds (20 ms) Targets: Enemy | ||
Effect #4 | Give Power Value: 200 Power Type: Runic Power Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Does not necessarily need shapeshift - Requires main hand weapon and 4 other unknown attributes |
Explicitly procs (1) | Used by (1) | Modified by (14) | Changelog (26) | See also (32) |
Spell | Family |
Death Knight Artifact Trait - Frost |