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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Open Lock - Current Target [#246934]
Open Lock - Current Target 
    Melee range
Instant cast   
Quick Facts
  • Added in 7.3.0

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Interact)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Open Object/Lock
Skill value: 0
Targets: Gameobject
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Triggered by (12)See also (1)
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GateDoor  0
Squeaky RaptorGoober  0
Pridefall GateDoor  1
The Eternal FlameGoober  1
The Eternal FlameGoober  1
Soul MirrorGoober  1
Soul MirrorGoober  1
Soul MirrorGoober  1
Soul MirrorGoober  2
Deathfang's Favorite SkullGoober  0
Resonant EchoismGoober  1