Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Opportunity [#195627]
- Added in 7.0.1
Referenced spells:
- Sinister Strike
Buff
| ||||
Family | Rogue | Level | 1 |
Cost | n/a | Duration | 10 seconds |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | 1 | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Apply Aura: Add Spell Modifier % Value: -50% Spell Modifier: Spell Cost Targets: Caster Affected spells: » Pistol Shot | ||
Effect #1 | Apply Aura: Add Spell Modifier - Flat Value: 0 Spell Modifier: Effect #1 Value Targets: Caster Affected spells: » Pistol Shot | ||
Effect #2 | Apply Aura: Add Spell Modifier % Value: 100% Spell Modifier: Damage/Healing Targets: Caster Affected spells: » Pistol Shot | ||
Proc Flags | - Successful attack by spell with melee damage class - Successful Ranged attack by spell with ranged damage class | ||
Proc Chance | 100% | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Spell can trigger even if triggered - Spell can trigger even if triggered? - Requires main hand weapon and 2 other unknown attributes |
Procs from (1) | Modified by (1) | Enhances (1) | Enhanced by (1) | Changelog (10) |
Spell | Family |
Rogue Outlaw |