Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Overcharge [#136326]
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- Added in 5.2.0
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 3 seconds |
Range | 50000 yards (Anywhere - Unlimited) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | Magic |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 19 Value: 33.3914 on 10h Value: 33.3914 on 25h Value: 12.4025 on LFR Old Damage School: Nature Targets: Any | ||
Effect #1 | Apply Aura: Stun Targets: Any Mechanic: Stun | ||
Attributes | - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can only be cast on players - Spell cast forced triggered (castable while walking) - Usable while stunned - Tick at cast/buff apply - SPELL_ATTR5_AOE_SPELL - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - Ignore damage percent mods - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 5 other unknown attributes |