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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Overcharge [#291502]
Overcharge 
    15 yd range
Channeled   
Discharges ALL unstable current stored in the Coiled Current Culler.

Spell details
FamilyGenericLeveln/a
Costn/aDuration2 seconds
Range15 yards (Short)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Value: 0 every 2 seconds
Targets: Nearby NPC
Attributes - Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Doesn't break stealth
- Doesn't generate threat
- Force facing target when channeling
- [Client-Side] Display spell name while channeling
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
Triggered by (1)Conditions (1)See also (30)
SpellFamily
Generic