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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Overcharge [#339932]
Overcharge 
Instant cast   30 s cooldown
Overcharge the Goliath, increasing damage done by 50%, movement speed by 11%, and trampling units underfoot.


Referenced spells:
- Mend Centurion

Buff
Overcharge 
Damage done increased by 50%. Movement speed increased by 50%. Trampling units underfoot.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown30 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done %
Value: 150%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #1Apply Aura: Area Trigger
Value: 0
Entry: 21575
Targets: Caster
Effect #2Apply Aura: Force Minimum Speed
Speed: 157%
Targets: Caster
Attributes - Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Can target invisible / stealthed

and 10 other unknown attributes
See also (30)
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