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NAME or ID  Show non-player spells

Overcharge [#76579]
5
Overcharge 
    40 yd range
2 sec cast   
Blasts an enemy with lightning, inflicting Nature damage. Inflicts 1 Nature damage every 3 sec and causes attacks to inflict an Electric Blast. Electric Blast inflicts more damage based on Overcharge stacks.
Quick Facts
  • Added in 4.0.3


Buff
Overcharge   Magic
Inflicts 1 Nature damage every 3 sec. Attacks cause an Electric Blast. Electric Blast inflicts more damage based on Overcharge stacks.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Range40 yards (Long)SchoolNature
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel TypeMagic
Charges50Max Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0School damage
Value: 4
Value: 9.05665 on Heroic
Value: 9.35854 on Heroic
Damage School: Nature
Targets: Enemy
Effect #1Apply Aura: Periodic Damage
Value: 1 every 3 seconds
Value: 4.52832 every 3 seconds on Heroic
Value: 4.67927 every 3 seconds on Heroic
Targets: Enemy
Effect #2Apply Aura: Proc Trigger Spell
Chance: 100%


Targets: Enemy
Proc Flags- Successful melee auto attack
- Successful attack by spell with melee damage class
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed

and 1 other unknown attribute
Used by (1)Changelog (7)See also (30)
CreatureLevelReactTypeZonePatchSpawns
Twilight Thundercaller
<The Twilight's Hammer>
35A HHumanoid Grim Batol4.0.1 8