login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Overcharged Siege Engine [#177246]
Overcharged Siege Engine 
    100 yd range
1.5 sec cast   
Summons an Overcharged Siege Engine.
Quick Facts
  • Added in 6.0.2

Spell details
FamilyGenericLeveln/a
Costn/aDuration20 minutes
Range100 yards (Vision)SchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Summon
Value: 0
Category: Vehicle
Slot: 0
NPC: Overcharged Siege Engine
Duration: 20 minutes
Targets: Area near caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Hide from combat log
- Only usable outdoors
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be used in combat
- Ignore caster's spellpower/damage bonuses
- Send amount to client buff

and 2 other unknown attributes
Only usable in - Talador
- Tanaan Jungle
- Shadowmoon Valley
- Frostfire Ridge
- Gorgrond
- Spires of Arak
- Tanaan Jungle
- Nagrand
- Ashran
- [PH] Ashran [TRANSITION ZONE]
- Tanaan Jungle
- $n's Outpost
- $n's Garrison
- $n's Outpost
- $n's Garrison
- $n's Fort
- $n's Fort
- Stormshield
- Warspear
- The Coliseum
- Tanaan Jungle
Used by items (1)
ItemLevelType
1Consumable