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Use this script to see basic informations about spells + very complex info about them and their mechanics
Overgrowth [#173008]
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- Added in 6.0.1
Referenced spells:
- Overgrowth
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 60 yards (Extra Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Trigger Missile Targets: Zone in front of caster, TARGET_DEST_DEST_RANDOM Radius: 25 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Cannot critically hit - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Ignore damage percent mods - Special speed calculation and 4 other unknown attributes |
Triggered by (1) | Used by (2) | Changelog (2) | See also (26) |
Spell | Family |
Generic |