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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Overload [#116581]
Overload 
    100 yd range
15 sec cast   
After charging up, does 27 nature damage to any enemies within 100 yards.
Quick Facts
  • Added in 5.0.4

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Tower)SchoolNature
Cast Time15 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0School damage
Value: 27
Damage School: Nature
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 80 yards
Effect #1School damage
Value: 2
Damage School: Nature
Targets: Nearby NPC
Attributes - Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 5 other unknown attributes
Used by (1)Changelog (5)See also (66)
CreatureLevelReactTypeZonePatchSpawns
Lightning Spear1 - 60A HUnspecified 5.0.1 0