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Use this script to see basic informations about spells + very complex info about them and their mechanics
Overload [#116581]
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- Added in 5.0.4
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Tower) | School | Nature |
Cast Time | 15 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 27 Damage School: Nature Targets: Starting From Caster, Targets by DB Entry in Area Radius: 80 yards | ||
Effect #1 | School damage Value: 2 Damage School: Nature Targets: Nearby NPC | ||
Attributes | - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 5 other unknown attributes |
Used by (1) | Changelog (5) | See also (66) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Lightning Spear | 1 - 60 | A H | Unspecified | 5.0.1 | 0 |