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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Overload [#269629]
Overload 
    100 yd range
Instant cast   

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Deal Damage % of Max Health
Value: 4%
Damage School: Nature
Targets: Spell Destination, Enemies in targeted area
Radius: 2 yards
Effect #1Knockback
Vertical Speed: 75
Horizontal Speed: 50
Targets: Spell Destination, Targets by DB Entry in Area
Radius: 2 yards
Attributes - Damage depends on caster's level
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Spell can trigger even if triggered?
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
Triggered by (1)See also (66)
SpellFamily
Generic