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NAME or ID  Show non-player spells

Overloaded Circuits [#137176]
Overloaded Circuits 
Instant cast   
The Conduit was the highest power after becoming Supercharged, causing Overloaded Circuits, disabling the Conduit. Inflicts 6 Nature damage every 1 sec.
Quick Facts
  • Added in 5.2.0


Buff
Overloaded Circuits 
Inflicts 6 Nature damage every 1 sec.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodic Damage
Value: 6 every 1 second
Value: 10.9033 every 1 second on 10h
Value: 10.9033 every 1 second on 25h
Value: 4.08874 every 1 second on LFR Old
Targets: Caster
Mechanic: Banish
Effect #1Apply Aura: Periodically Trigger Spell
Interval: 1 second


Targets: Caster
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Doesn't break stealth
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 4 other unknown attributes
Changelog (4)See also (5)
NameVersion (mouseover to see tooltip)
Overloaded Circuits (18522)
Overloaded Circuits (16539)
Overloaded Circuits (16467)
Overloaded Circuits (16446)