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NAME or ID  Show non-player spells

Overpower [#14895]
Overpower 
Requires Melee weapon
    Melee range
Instant cast   5 s cooldown
Instantly overpowers an enemy, causing weapon damage. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.

Spell details
FamilyWarriorLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 100%
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Requires combo points

and 1 other unknown attribute
Used by (4)Changelog (6)See also (15)
CreatureLevelReactTypeZonePatchSpawns
Scarlet Sentinel1 - 60A HHumanoid 1.11.1 0
Scarshield Grunt
<Scarshield Legion>
15 - 30A HHumanoid 1.11.1 1
Durnholde Sentry15 - 30A HHumanoid Old Hillsbrad Foothills2.0.1 25
Barracks Grunt10 - 40A HHumanoid 6.0.1 0