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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Overpower [#58516]
Overpower 
    Melee range
Instant cast   5 s cooldown
Instantly overpowers an enemy, causing 75% weapon damage. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 75%
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Can't be redirected
- Can't be reflected
- Requires combo points
- Can target out-of-LoS targets

and 1 other unknown attribute
Changelog (5)See also (15)
NameVersion (mouseover to see tooltip)
Overpower (14107)
Overpower (14040)
Overpower (14002)
Overpower (13914)
OverpowerBefore (13914)