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NAME or ID  Show non-player spells

Overpower [#65924]
Overpower 
Requires Melee weapon
    Melee range
Instant cast   5 s cooldown
Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 35
Targets: Enemy
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- [Client-Side] Don't display in aura bar
- Requires main hand weapon
- Can target possessed friends

and 1 other unknown attribute
Changelog (5)See also (15)
NameVersion (mouseover to see tooltip)
Overpower (14107)
Overpower (14040)
Overpower (14002)
Overpower (13914)
OverpowerBefore (13914)