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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Paralysis [#213369]
Paralysis 
3% of base Mana @ UNKNOWN_SPELL
20 Energy @ Stagger
20 Energy @ Stance of the Fierce Tiger
3% of base Mana @ UNKNOWN_SPELL
   20 yd range
Instant cast   15 s cooldown
Incapacitates the target for 1 minute. Only two targets can be affected at a time. Any damage taken will cancel the effect.
Quick Facts
  • Added in 7.0.3


Buff
Paralysis 
Incapacitated.

1 minute remaining
Spell details
FamilyMonkLeveln/a
Cost 3% of base Mana @ UNKNOWN_SPELL
20 Energy @ Stagger
20 Energy @ Stance of the Fierce Tiger
3% of base Mana @ UNKNOWN_SPELL
Duration1 minute
Range20 yards (Short)SchoolPhysical
Cast TimeInstant castMechanicSap
Cooldown15 s cooldownDispel Typen/a
Charges1Max Targets2
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Apply Aura: Stun
Targets: Enemy
Effect #1Unknown Effect (#0)
Value: 60
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - [Client-Side] Show "ability" instead of "spell"
- Stop attack after spell is cast
- Cannot be dodged/parried/blocked
- Can't be redirected
- Can't be reflected
- Doesn't generate threat
- Can be blocked
- Can't trigger proc
- Can proc triggered
- Spell hits only one target

and 11 other unknown attributes
See also (8)
SpellFamily
Monk
Basic Monk spell
Monk
Basic Monk spell
Generic
Generic
Generic
Generic
Generic
Monk