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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Parley [#199743]
Parley 
    30 yd range
Instant cast   20 s cooldown
Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 minutes. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
Quick Facts
  • Added in 7.0.1

Screenshot



Buff
Parley 
Pacified.

5 minutes remaining
Spell details
FamilyRogueLevel1
Costn/aDuration5 minutes
Range30 yards (Medium)SchoolPhysical
Cast TimeInstant castMechanicCharm
Cooldown20 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMagic
Effect #0Apply Aura: Pacify
Targets: Enemy
Effect #1Apply Aura: Silence
Targets: Enemy
Effect #2Apply Aura: Root
Targets: Enemy
Effect #3Apply Aura: Periodic dummy (Server Side)
Value: 0 every 3 seconds
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Stop attack after spell is cast
- Cannot be dodged/parried/blocked
- Requires target to be out of combat
- Doesn't generate threat
- Can't trigger proc
- Does not put caster in combat
- Spell hits only one target
- Tick at cast/buff apply
- [Client-Side] UI attribute
- Send amount to client buff

and 7 other unknown attributes
Only usable on creatures - Dragonkin
- Demon
- Humanoid
Changelog (5)
NameVersion (mouseover to see tooltip)
Parley (21531)
Parley (21375)
Parley (21249)
Parley (20900)
Parley (20810)