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NAME or ID  Show non-player spells

Phantasmal Winds [#181956]
Phantasmal Winds 
    200 yd range
1.5 sec cast   20 s cooldown
Overwhelms enemies with the illusion of wind that pushes them towards the edge of the cliff. Holding the Eye of Anzu removes the illusion.
Quick Facts
  • Added in 6.2.0


Referenced spells:
- Eye of Anzu
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range200 yards (200)SchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldown20 s cooldownDispel Typen/a
Chargesn/aMax Targets5
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 181957
Targets: Nearby enemies
Radius: 200 yards
Effect #1Trigger Spell


Targets: Caster
Effect #2Trigger Spell


Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Usable while stunned
- Tick at cast/buff apply
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 4 other unknown attributes
Changelog (2)See also (10)
NameVersion (mouseover to see tooltip)
Phantasmal Winds (20008)
Phantasmal Winds (19973)