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Use this script to see basic informations about spells + very complex info about them and their mechanics
Pheromones [#123092]
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- Added in 5.0.4
Referenced spells:
- Pungency
- Pheromones
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 1000 yards (1000 Yards) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Trigger Spell Targets: Caster | ||
Effect #1 | School damage Value: 4 Value: 5.45166 on 10h Value: 8.17749 on 25h Value: 2.72583 on LFR Old Damage School: Nature Targets: Starting From Caster, Nearby Allieds Mechanic: Shackle Radius: 50000 yards | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Always hit - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Ignore damage percent mods - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |
Triggered by (3) | Changelog (9) | See also (12) |
Spell | Family |
Generic | |
Generic | |
Generic |