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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Pheromones [#123092]
Pheromones 
    1000 yd range
Instant cast   
Garalon surrounds the target with powerful Pheromones, fixating on the target. Every 2 seconds, Pheromones inflicts 4 Nature damage to allies within 50000 yards and increases damage dealt by Pheromones by 10% for 2 minutes. Pheromones can be passed to allies in close proximity.
Quick Facts
  • Added in 5.0.4


Referenced spells:
- Pungency
- Pheromones
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range1000 yards (1000 Yards)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Trigger Spell


Targets: Caster
Effect #1School damage
Value: 4
Value: 5.45166 on 10h
Value: 8.17749 on 25h
Value: 2.72583 on LFR Old
Damage School: Nature
Targets: Starting From Caster, Nearby Allieds
Mechanic: Shackle
Radius: 50000 yards
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Cannot critically hit
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Ignore damage percent mods
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 4 other unknown attributes
Triggered by (3)Changelog (9)See also (12)
SpellFamily
Generic
Generic
Generic