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Use this script to see basic informations about spells + very complex info about them and their mechanics
Pheromones [#123109]
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- Added in 5.0.4
Referenced spells:
- Damaged
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 3 seconds |
Range | 1000 yards (1000 Yards) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Taunt Targets: Starting From Caster, Targets by DB Entry in Area Radius: 50000 yards | ||
Effect #1 | Apply Aura: Taunt Targets: Starting From Caster, Targets by DB Entry in Area Radius: 50000 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Does not necessarily need shapeshift - Always hit - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Tick at cast/buff apply - Usable while feared - Usable while confused - Castable while on vehicle and 4 other unknown attributes |
Triggered by (4) | See also (12) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic |