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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Pin [#50245]
Pin 
    Melee range
Channeled   10 s cooldown
The Crab claws at the target's feet with its pincers, slowing movement by 50% for 6 seconds.


Buff
Pin   Magic
Pinned in place.

6 seconds remaining
Spell details
FamilyHunter (Pet - Crab)Level14
Costn/aDuration6 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeChanneledMechanicRoot
Cooldown10 s cooldownDispel TypeMagic
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Apply Aura: Decrease Run Speed %
Value: -50%
Targets: Enemy
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - [Client-Side] Show "ability" instead of "spell"
- Breakable by damage
- Channeled target
- Force melee combat
- [Client-Side] Display spell name while channeling
- Spell hits only one target

and 1 other unknown attribute
Modified by (1)Changelog (4)
SpellFamily
Hunter
Tier 7 Beast Mastery talent