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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Pin Down [#154956]
Pin Down 
    100 yd range
Instant cast   
Hurls a spear at an enemy, inflicting 11 Physical damage to enemies within 25 yds.
Enemies within 3 yards of the impact suffer much more damage and are pinned down by the spear.

Spears can become flame touched with Spirit of the Rylak, causing them to fling hot embers at enemies.
Quick Facts
  • Added in 6.0.1

Spell details
FamilyGenericLeveln/a
Costn/aDuration20 minutes
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Summon
Value: 1
Category: Wild
Type: None
Slot: 0
NPC: Heavy Spear
Duration: 20 minutes
Targets: Spell Destination
Effect #1School damage
Value: 11
Value: 8.31766 on Normal
Value: 13.6995 on Heroic
Value: 18.4946 on Mythic (Raid)
Value: 4.15893 on LFR
Damage School: Physical
Targets: Spell Destination, Enemies in targeted area
Radius: 25 yards
Attributes - Usable while mounted
- Usable while sitting
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Cannot critically hit
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- SPELL_ATTR5_AOE_SPELL
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- Special speed calculation

and 2 other unknown attributes
Triggered by (1)Used by (1)Changelog (4)See also (12)
SpellFamily
Generic