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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Polymorph [#240134]
Polymorph 
    30 yd range
1.7 sec cast   15 s cooldown
Transforms the enemy into a sheep, wandering around incapacitated for 50 seconds. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1.


Buff
Polymorph   Magic
Incapacitated. Cannot attack or cast spells. Increased health regeneration.

50 seconds remaining
Spell details
FamilyMageLeveln/a
Costn/aDuration50 seconds
Range30 yards (Medium)SchoolArcane
Cast Time1.7 sec castMechanicPolymorph
Cooldown15 s cooldownDispel TypeMagic
Chargesn/aMax Targets1
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0Apply Aura: Confuse
Value: 0
Targets: Enemy
Effect #1Apply Aura: Transform Into Model
Value: 0
Creature: Polymorphed Sheep (124470)
Targets: Enemy
Effect #2Apply Aura: Mod Total Health Regen %
Value: 10% every 1 second
Targets: Enemy
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - Stop attack after spell is cast
- Breakable by damage
- Doesn't generate threat
- Can proc triggered
- Spell hits only one target
- Tick at cast/buff apply

and 7 other unknown attributes
See also (74)