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- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Protoform Cascade [#363018]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 300 yards (300) | School | Holy, Nature, Shadow, Arcane |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 80 Value: 20 on LFR Damage School: Holy, Nature, Shadow, Arcane Targets: TARGET_UNK_138, Enemies in targeted area Radius: 2 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not reset autoattack timers - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Requires wand - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 7 other unknown attributes |
Triggered by (2) | See also (3) |
Spell | Family |
Generic | |
Generic |