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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Protoform Cascade [#363018]
Protoform Cascade 
    300 yd range
Instant cast   
A wave of protoform energy motes crash over the area, each inflicting 80 Cosmic damage to players within 2 yards of the impact point.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range300 yards (300)SchoolHoly, Nature, Shadow, Arcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 80
Value: 20 on LFR
Damage School: Holy, Nature, Shadow, Arcane
Targets: TARGET_UNK_138, Enemies in targeted area
Radius: 2 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not reset autoattack timers
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Requires wand
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 7 other unknown attributes
Triggered by (2)See also (3)
SpellFamily
Generic
Generic