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NAME or ID  Show non-player spells

PvP Rules Enabled (HARDCODED) [#134735]
PvP Rules Enabled (HARDCODED) 
Quick Facts
  • Added in 5.1.0

There are 1 bug reports posted mentioning this spell
- [Rogue][Spell]Recuperate @pvp


Referenced spells:
- Battle Fatigue

Buff
PvP Rules Enabled (HARDCODED) 
Reduces healing received from critical heals by 0%. Damage taken increased by 0.

20 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration20 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Healing Taken %
Value: 0%
Targets: Caster
Effect #1Apply Aura: Mod Absorb Effects Amount % (2)
Value: 0%
Targets: Caster
Effect #2Apply Aura: SPELL_AURA_448
Value: -25
Targets: Caster
Effect #3Apply Aura: Mod Expertise %
Value: 30%
Targets: Caster
Effect #4Apply Aura: SPELL_AURA_119
Value: 0
Targets: Caster
Effect #5Apply Aura: Proc Trigger Spell
Value: 0
Targets: Caster
Effect #6Apply Aura: SPELL_AURA_MOD_RESILIENCE
Value: 0
Targets: Caster
Effect #7Apply Aura: Mod Mana Regen %
Value: 0%
Targets: Caster
Effect #8Apply Aura: Mod Summons Damage %
Value: 0%
Targets: Caster
Proc Flags- Died in any way
Proc Chance100%
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- [Client-Side] Don't display in aura bar
- Can be cast on dead targets
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Send amount to client buff

and 3 other unknown attributes
Triggered by (1)Used by (7)Changelog (14)
SpellFamily
Generic