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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Quake [#193152]
Quake 
100 Energy   500 yd range
1.5 sec cast   
King Deepbeard causes a Quake that inflicts 20 Physical damage to enemies and their allies within 5 yards. Quake causes Aftershock after 4 seconds.
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Quake
- Aftershock
Spell details
FamilyGenericLeveln/a
Cost 100 EnergyDurationn/a
Range500 yards (500 Yards)SchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Force Cast With Target As Caster


Targets: Starting From Caster, Nearby enemies
Radius: 60 yards
Effect #1Server-side Script
Value: 0
Value: 50 on Heroic
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 300 yards
Attributes - Unaffected by invulnerability
- Can't be redirected
- Can't be reflected
- Can target out-of-LoS targets
- Can only be cast on players
- Always hit

and 1 other unknown attribute
Conditions (1)Changelog (2)See also (39)
Source TypeCondition TypeCondition ValueElseGroup
Spell Implicit TargetObject Entry0