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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Radiant Light [#158611]
Radiant Light 
Instant cast   
Creates a zone of holy light that heals allies for 10% of their maximum life. In addition, the power of the light guides their attacks, increasing damage done by 20%
Quick Facts
  • Added in 6.0.1


Buff
Radiant Light 
Damage dealt increased by 20%. Healing 10% of maximum health every 2 sec.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolHoly
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done %
Chance: 20% (Probably wrong, value may be used for something else, read spell tooltip)


Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #1Apply Aura: Mod Size %
Value: 30%
Targets: Caster
Effect #2Apply Aura: Mod Total Health Regen %
Value: 10% every 2 seconds
Targets: Caster
Proc Flags- Successful melee auto attack
- Successful attack by spell with melee damage class
- Successful Ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Successful Negative spell hit
- Successful Negative Magic spell hit
Proc Chance101%
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Doesn't break stealth
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 4 other unknown attributes
See also (8)