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Use this script to see basic informations about spells + very complex info about them and their mechanics
Rain of Fel [#248329]
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- Added in 7.3.0
Referenced spells:
- Rain of Fel
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 179 Value: 127.624 on Normal Value: 179.122 on Heroic Value: 241.815 on Mythic (Raid) Value: 95.9981 on LFR Damage School: Fire Targets: Any Zone, Enemies in targeted area Radius: 8 yards | ||
Effect #1 | Dummy (server-side) Value: 0 Targets: Any | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 5 other unknown attributes |
See also (6) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |