Latest fixes
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(*)
Occu'thar (today)
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(*)
Shadow Labirynth (today)
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Pets (1d ago)
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Quaking (1d ago)
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Die by the Sword and Defensive ... (1d ago)
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Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Raise Dead [#46584]

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Replaces


Referenced spells:
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Buff
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Family | Death Knight (Unholy) | Level | 29 |
Cost | n/a | Duration | n/a |
Range | 30 yards (Medium) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 30 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Magic | ||
Effect #0 | Dummy (server-side) Value: 1 Targets: Caster | ||
Attributes | - Not usable while shapeshifted/polymorphed - Cannot cancel - Doesn't generate threat - Cannot be autocast by pet? - Can be cast on dead targets - Does not necessarily need shapeshift - Always hit - [Client-Side] Don't display range in tooltip - Ignores resistances and 4 other unknown attributes |
Scenario objective (1) | Criteria of tree (1) | Modified by (1) | Changelog (10) | See also (59) |
Scenario | Objective |
Combat Training | #2. Bringing Out The Dead Learn about Raise Dead. |