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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Raptor Strike [#265189]
Raptor Strike 
Requires Two-Hand Axes, Two-Hand Maces, Polearms,
Two-Hand Swords, Staves
30 Focus   40 yd range
Instant cast   
A vicious slash dealing (174% AP) Physical damage.

Replaces Raptor Strike if player has aura Aspect of the Eagle
Spell details
FamilyHunterLevel1
Cost 30 FocusDurationn/a
Range40 yards (Long)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
AttackPower coefficient: 174 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon

and 2 other unknown attributes
Modified by (27)See also (8)
SpellFamily
Hunter
Beast Mastery
Hunter
Beast Mastery
Hunter
Marksmanship
Hunter
Survival
Hunter
Marksmanship
Hunter
Survival
Hunter
Beast Mastery
Hunter
Survival
Hunter
Survival
Hunter
Basic Hunter spell
Hunter
Artifact Trait - Survival
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter