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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Ready to Hurl [#341464]
Ready to Hurl 
    Unlimited range
Instant cast   
Allow Burly Hurly to pick you up, so he can throw you.


Buff
Ready to Hurl 
Burly Hurly is ready to throw you.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range50000 yards (Anywhere - Unlimited)School
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Control Vehicle
Seat: 1
Targets: Any
Effect #1Apply Aura: Override Spells
Targets: Caster
Attributes - [Client-Side] Hide from combat log
- Not usable while shapeshifted/polymorphed
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Only usable in - The Ember Court